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Networked Graphics

Networked Graphics

Building Networked Games and Virtual Environments

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Code for Chapter 4

Posted byAnthony July 25, 2010April 9, 2024

This is the first version (01) of the code for chapter 4. It contains all the examples from Chapter 4, including all the peer-to-peer and client-server variants and the multicast example. The code is laid out in the same way as the code in Chapter 2, so please examine that code first of all. The code should work in all recent versions of J2SE.

Posted byAnthonyJuly 25, 2010April 9, 2024Posted inCode

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Code for Chapter 2
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Code for Chapter 7
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